Thursday, September 8, 2011
(each session is about 75 minutes long)
Session 1: Measuring Quality and Interactions
11 a.m. ET
This session is designed to shatter the popular myth that UI is subjective. You'll see how the quality of user interfaces can actually be quantified and a winner can be selected based on agreed-upon criteria. Mark will show you ways ways to measure physical and mental effort, irrespective of the physical device. You'll learn ways to "widen the path" for your users, and look at shortcomings in today's controls. This session will also cover layered UIs, navigation, size and precision, discoverability, and predicted assistance.
Sessions 2: Presenting with Clarity
1 p.m. ET
Learn how to present information effectively, as if you were a professional graphic artist. This session covers information relevance, proximity, information in parallel, emphasis, smallest effective difference, contrast, size, color, text, fonts, borders, and signal and noise. Mark will demonstrate how to improve existing user interfaces. If you don't have a graphic artist on your team, this session will show you how to fake it. If you do work with graphic artists, this session will show you how to communicate with them persuasively.
Session 3: Rethinking Existing UI and the Business Case for Great UI
3 p.m. ET
Every platform comes with a set of UI guidelines. This session will focus on out-of-the-box ideas for improving UI, look at shortcomings in existing UI elements such as the scrollbar and the combo box, and discuss when it may be appropriate to invent your own UI. Mark will also present a compelling business case for great UI and show you how to make a persuasive business case to the powers that be for investing in great UI.
Archived sessions will be available within 24 hours of the live event and will be available for 90 days.